ah, wieder ein sehr nützliches tool ^^ danke
<> Call Event: Map Event #19, Page #2 <> Memorize BGM <> Show Message: AAAAHHH!!!!! <> Play BGM: danger, Volume 80%, Speed 100%, Pan Center <> Move Event: Hero, Frq 8, Pattern: Mv down, Mv left, Mv left, Mv left, Mv left, Mv down, Mv down, Mv down, Mv down, Mv down, Mv down, Mv left, Mv left, Mv left, Mv left, Mv left, Mv left, Mv down, Mv down, Mv down, Mv down, Mv down, Mv down, Fc left <> Wait Until Moved <> Move Event: Event #0, Frq 8, Ignore impossible moves, Pattern: Lock fc, Inc spd, Mv left, Mv left, Unlock fc, Wait, Mv down, Mv down, Mv down, Mv down, Mv down, Mv down, Mv down, Mv down <> Wait Until Moved <> Move Event: Hero, Frq 8, Pattern: Mv left, Fc up, Wait, Lock fc, Mv down, Mv down, Unlock fc <> Wait Until Moved <> Change Switch: [35] = ON <> Move Event: Event #0, Frq 8, Pattern: Mv down, Mv down <> Wait Until Moved <> Change Variable: [25] = X position on screen (pixels) of event #19 <> Change Variable: [26] = Y position on screen (pixels) of event #19 <> Show Picture: #17, gohma walk 1, (V[25], V[26]), Mgn 100%, Tsp 0%/0% <> Move Picture: #17, (V[25], V[26]), Mgn 100%, Tsp 0%/0%, 0,0 sec., Wait <> Wait: 0,3 sec. <> Show Picture: #17, gohma walk 2, (V[25], V[26]), Mgn 100%, Tsp 0%/0% <> Move Picture: #17, (V[25], V[26]), Mgn 100%, Tsp 0%/0%, 0,0 sec., Wait <> Wait: 0,3 sec. <> Show Picture: #17, gohma walk 1, (V[25], V[26]), Mgn 100%, Tsp 0%/0% <> Move Picture: #17, (V[25], V[26]), Mgn 100%, Tsp 0%/0%, 0,0 sec., Wait <> Wait: 0,3 sec. <> Show Picture: #17, gohma walk 2, (V[25], V[26]), Mgn 100%, Tsp 0%/0% <> Move Picture: #17, (V[25], V[26]), Mgn 100%, Tsp 0%/0%, 0,0 sec., Wait <> Wait: 0,3 sec. <> Wait: 13,6 sec.
das was rot is möcht ich animieren, aber es klappt net gemäß.....
|